Ornn Items in TFT Set 18 - Patch 18.4b
List of Ornn items in Teamfight Tactics ranked S-tier by world champions. Continuously updated with the latest Meta!
Silvermere Dawn
Grants immunity to Stuns and the holder's attacks Stun the target for seconds.
The holder’s Attack Speed is locked at .
Talisman of Ascension
After seconds gain max Health, Mana Regen, and Damage Amp for the rest of combat.
Dawncore
Reduce the holder's max Mana by . Subsequent spellcasts reduce max Mana by %, to a minimum of .
Eternal Pact
Combat start: Form a pact with the highest Health allied champion, If they die, gain Mana regen and Ability Power.
When the ally uses their ability, gain Mana. Every seconds, shield your ally for of the holder's Ability Power.
Flickerblades
Attacks grant stacking Attack Speed. Every attacks also grant Attack Damage and Ability Power.
Gold Collector
Attacks and Abilities execute enemies below of their maximum Health. Executions on champions have a chance to drop 1 gold.
Gold collected:
Unique - only 1 per champion
Hellfire Hatchet
Attacks deal of the holder's max Health as bonus physical damage. For every missing Health, gain Attack Speed.
Horizon Focus
Stunning an enemy causes lightning to strike them, dealing of their max Health as magic damage.
Lich Bane
The holder’s first attack after each Ability cast deals bonus magic damage.
Damage increases based on Stage.
Lightshield Crest
Every seconds, Shields the lowest percent Health ally for of the holder’s combined Armor and Magic Resist for seconds.
On death grants this shield to all allies.
Luden's Tempest
of overkill damage plus is dealt as magic damage to the two enemies nearest the target.
Mittens
Shrinks the holder, granting them increased movement speed and immunity to Slow, Burn, and Wound.
Slow: Reduces Attack Speed.
Burn: Deals a percent of the target’s max Health as true damage every second.
Wound: Reduces healing received.
Wit's End
Attacks deal bonus magic damage.
Heals the holder for % of all magic damage dealt.
Damage increases based on Stage.
Aegis of Dawn
Every seconds, steal Armor from enemies within 1-hex and heal of the holder's Armor.
If Aegis of Dusk is also equipped, trigger this item's effect every seconds instead.
Healing increases based on Stage.
Aegis of Dusk
Every seconds, steal Magic Resist from enemies within 1-hex and deal of the holder's Magic Resist as magic damage.
If Aegis of Dawn is also equipped, trigger this item's effect every seconds instead.
Damage increases based on Stage.
Blighting Jewel
Dealing magic damage reduces the target’s Magic Resist by . If their Magic Resist is 0, grant the holder Mana instead.
Ability damage can only trigger on each enemy once every 0.5 seconds.
Fishbones
The holder's attacks target random enemies. Gain +2 Attack Range.
Gambler's Blade
Grant bonus Attack Speed per gold in your bank (up to gold).
Each attack has a chance to drop 1 gold.
Gold generated this game:
Unique - only 1 per champion
Manazane
After casting the first time in combat, gain Mana over seconds.
Mogul'sMail
Grants Armor, Magic Resist, and Health when taking damage, stacking up to times.
At full stacks, grant
1 gold and continue gaining
1 gold every seconds.
Gold generated this game:
Unique - only 1 per champion
Rapid Firecannon
Gain +1 Attack Range, increased by 1 whenever the holder kills an enemy.
Seeker's Armguard
Takedowns increase the holder’s Armor, Magic Resist, and Ability Power by .
Statikk Shiv
Every 3rd attack deals + of the holder's Ability Power as additional magic damage to enemies.
The Indomitable
The holder's Move Speed is drastically reduced.
Gain max Health, become unstoppable, and pull the current target into melee range.
Titanic Hydra
Attacks deal of the holder's max Health plus of their Attack Damage as bonus physical damage to the target and adjacent enemies.
Void Gauntlet
Combat Start: Store max Health and more every second. On death, unleash the stored Health as magic damage split between enemies within 4 hexes.
Unique - only 1 per champion
Forbidden Idol
Shields have of their value converted to max Health instead.
Hullcrusher
Combat Start: If there are no adjacent allies, gain Health, Attack Damage, and Ability Power.
Infinity Force
Tons of EVERYTHING!
Zhonya's Paradox
Once per combat at Health, become invulnerable and untargetable for seconds.
Unique - only 1 per champion
Cappa Juice
The holder dons a Hat on each takedown. The holder gains Attack Damage and Ability Power per Hat. On death lose of all Hats.
Death's Defiance
% of the damage the holder receives is instead dealt over seconds as non-lethal damage.
Unique - only 1 per champion