Ornn Items in TFT Set 18 - Patch 18.4b

List of Ornn items in Teamfight Tactics ranked S-tier by world champions. Continuously updated with the latest Meta!

Silvermere DawnS
Silvermere Dawn
Grants immunity to Stuns and the holder's attacks Stun the target for seconds. The holder’s Attack Speed is locked at .
Talisman of AscensionB
Talisman of Ascension
After seconds gain max Health, Mana Regen, and Damage Amp for the rest of combat.
DawncoreA
Dawncore
Reduce the holder's max Mana by . Subsequent spellcasts reduce max Mana by %, to a minimum of .
Eternal PactA
Eternal Pact
Combat start: Form a pact with the highest Health allied champion, If they die, gain Mana regen and Ability Power. When the ally uses their ability, gain Mana. Every seconds, shield your ally for of the holder's Ability Power.
FlickerbladesA
Flickerblades
Attacks grant stacking Attack Speed. Every attacks also grant Attack Damage and Ability Power.
Gold CollectorS
Gold Collector
Attacks and Abilities execute enemies below of their maximum Health. Executions on champions have a chance to drop 1 gold. Gold collected: Unique - only 1 per champion
Hellfire HatchetA
Hellfire Hatchet
Attacks deal of the holder's max Health as bonus physical damage. For every missing Health, gain Attack Speed.
Horizon FocusA
Horizon Focus
Stunning an enemy causes lightning to strike them, dealing of their max Health as magic damage.
Lich BaneB
Lich Bane
The holder’s first attack after each Ability cast deals bonus magic damage. Damage increases based on Stage.
Lightshield CrestA
Lightshield Crest
Every seconds, Shields the lowest percent Health ally for of the holder’s combined Armor and Magic Resist for seconds. On death grants this shield to all allies.
Luden's TempestA
Luden's Tempest
of overkill damage plus is dealt as magic damage to the two enemies nearest the target.
MittensA
Mittens
Shrinks the holder, granting them increased movement speed and immunity to Slow, Burn, and Wound. Slow: Reduces Attack Speed. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.
Wit's EndA
Wit's End
Attacks deal bonus magic damage. Heals the holder for % of all magic damage dealt. Damage increases based on Stage.
Aegis of DawnB
Aegis of Dawn
Every seconds, steal Armor from enemies within 1-hex and heal of the holder's Armor. If Aegis of Dusk is also equipped, trigger this item's effect every seconds instead. Healing increases based on Stage.
Aegis of DuskB
Aegis of Dusk
Every seconds, steal Magic Resist from enemies within 1-hex and deal of the holder's Magic Resist as magic damage. If Aegis of Dawn is also equipped, trigger this item's effect every seconds instead. Damage increases based on Stage.
Blighting JewelB
Blighting Jewel
Dealing magic damage reduces the target’s Magic Resist by . If their Magic Resist is 0, grant the holder Mana instead. Ability damage can only trigger on each enemy once every 0.5 seconds.
FishbonesB
Fishbones
The holder's attacks target random enemies. Gain +2 Attack Range.
Gambler's BladeB
Gambler's Blade
Grant bonus Attack Speed per gold in your bank (up to gold). Each attack has a chance to drop 1 gold. Gold generated this game: Unique - only 1 per champion
ManazaneB
Manazane
After casting the first time in combat, gain Mana over seconds.
Mogul'sMailB
Mogul'sMail
Grants Armor, Magic Resist, and Health when taking damage, stacking up to times. At full stacks, grant 1 gold and continue gaining 1 gold every seconds. Gold generated this game: Unique - only 1 per champion
Rapid FirecannonB
Rapid Firecannon
Gain +1 Attack Range, increased by 1 whenever the holder kills an enemy.
Seeker's ArmguardB
Seeker's Armguard
Takedowns increase the holder’s Armor, Magic Resist, and Ability Power by .
Statikk ShivB
Statikk Shiv
Every 3rd attack deals + of the holder's Ability Power as additional magic damage to enemies.
The IndomitableB
The Indomitable
The holder's Move Speed is drastically reduced. Gain max Health, become unstoppable, and pull the current target into melee range.
Titanic HydraB
Titanic Hydra
Attacks deal of the holder's max Health plus of their Attack Damage as bonus physical damage to the target and adjacent enemies.
Void GauntletB
Void Gauntlet
Combat Start: Store max Health and more every second. On death, unleash the stored Health as magic damage split between enemies within 4 hexes. Unique - only 1 per champion
Forbidden IdolC
Forbidden Idol
Shields have of their value converted to max Health instead.
HullcrusherC
Hullcrusher
Combat Start: If there are no adjacent allies, gain Health, Attack Damage, and Ability Power.
Infinity ForceC
Infinity Force
Tons of EVERYTHING!
Zhonya's ParadoxC
Zhonya's Paradox
Once per combat at Health, become invulnerable and untargetable for seconds. Unique - only 1 per champion
Cappa Juice
Cappa Juice
The holder dons a Hat on each takedown. The holder gains Attack Damage and Ability Power per Hat. On death lose of all Hats.
Death's Defiance
Death's Defiance
% of the damage the holder receives is instead dealt over seconds as non-lethal damage. Unique - only 1 per champion