Craftable Items in TFT Set 18 - Patch 18.4b
List of Craftable items in Teamfight Tactics ranked S-tier by world champions. Continuously updated with the latest Meta!
Deathblade
Perfect peace and calm for the holder - and all who face it.{ItemTags.Deathblade.DeadlierBladeStacks}
Gargoyle Stoneplate
Gain Armor and Magic Resist for each enemy targeting the holder.
Giant Slayer
Gain additional Damage Amp against Tanks.
Infinity Edge
Gain Precision.
Precision: Ability damage can critically strike. Extra Precision grants 10% Critical Strike Damage.
Last Whisper
Attacks and Ability damage % Sunders the target for seconds. This effect does not stack.
Sunder: Reduce Armor
Morellonomicon
Attacks and Abilities deal % Burn and % Wound to enemies for seconds.
Burn: Deals a percent of the target’s max Health as true damage every second.
Wound: Reduces healing received.
Rabadon's Deathcap
This humble hat can help you make, or unmake, the world itself.{ItemTags.RabadonsDeathcap.DeadlierCapsStacks}
Red Buff
Attacks and Abilities % Burn and % Wound enemies for seconds.
Burn: Deals a percent of the target’s max Health as true damage every second.
Wound: Reduces healing received.
Spear of Shojin
Attacks grant bonus Mana.
Striker's Flail
Critical Strikes grant Damage Amp for seconds, stacking up to times.
Thief's Gloves
Each round: Equip 2 random items
[Consumes 3 item slots.]
Void Staff
Attacks and Ability damage % Shred the target for seconds. This effect does not stack.
Shred: Reduce Magic Resist
Adaptive Helm
Gain an additional Mana from all sources. The wearer gains an additional bonus based on their Role:
Tanks and Fighters: Gain Armor and Magic Resistance.
Other Roles: Gain Attack Damage and Ability Power.
Archangel's Staff
Combat start: Gain % Ability Power every seconds in combat.
Bloodthirster
Once per combat at Health, gain a max Health Shield that lasts up to seconds.
Blue Buff
Gain additional Attack Damage and Ability Power from all sources.
Bramble Vest
Gain max Health.
Take reduced damage from attacks. When struck by any attack, deal magic damage to all adjacent enemies.
Cooldown: seconds
Crownguard
Combat start: Gain a % max Health Shield for seconds.
When the shield expires, gain % Ability Power.
Dragon's Claw
Gain max Health. Every 2 seconds, heal max Health.
Edge of Night
At Health, briefly become untargetable, shed negative effects, and heal missing health.
Evenshroud
% Sunder enemies within hexes. Gain Armor and Magic Resist for the first seconds of combat.
Sunder: Reduce Armor
Guinsoo's Rageblade
Gain % stacking Attack Speed every second.
Hand Of Justice
Gain 2 effects:
• Attack Damage and Ability Power.
• Omnivamp.
While above health, double the Attack Damage and Ability Power. While below Health, double the Omnivamp.
Hextech Gunblade
Heal the lowest percent Health ally for of damage dealt.
Ally Healing:
Ionic Spark
Shred enemies within hexes. When enemies cast an Ability, deal magic damage equal to of the Mana spent.
Shred: Reduce Magic Resist
Jeweled Gauntlet
Gain Precision.
Precision: Ability damage can critically strike. Extra Precision grants 10% Critical Strike Damage.
Kraken's Fury
Attacks grant % stacking Attack Damage, up to 15 attacks. After attacks, gain Attack Speed.
Protector's Vow
Combat Start: Gain Mana.
At Health, gain Mana and a Shield equal to max Health.
Quicksilver
Combat Start: Unstoppable for seconds.
Gain stacking Attack Speed every second.
Spirit Visage
Regenerate % of missing Health each second.
Steadfast Heart
Gain % Durability. While above Health, instead gain % Durability.{Augment.Variant.HeartofSteel.Tooltip}
Sterak's Gage
At Health, gain a Shield equal to of the wearer's maximum Health that rapidly decays over seconds.
Sunfire Cape
Gain max Health.
Every seconds, deal % Burn and % Wound to an enemy within 2 hexes for seconds.
Burn: Deals a percent of the target’s max Health as true damage every second.
Wound: Reduces healing received.
Warmogs Armor
Gain max Health.
Nashor's Tooth
Attacks grant bonus Mana, increased to if they critically strike.
Titan's Resolve
Gain Attack Damage and Ability Power when attacking or taking damage, stacking up to times.
At full stacks, gain % Damage Amp and become unstoppable.
Tactician's Cape
Your team gains +1 maximum team size.
chance to drop 1 gold after seconds of combat.
...and a bit of Luck.
Tacticians Crown
Your team gains + maximum team size.
chance to drop 1 gold when you win combat.
...the Heart of a hero...
Tacticians Shield
Your team gains + maximum team size.
chance to drop 1 gold when the holder dies.
Imbued with a Philosopher's wisdom...