5 🪙-Cost Champions in TFT Set 18 - Patch 18.4b

List of 5 🪙-Cost Champions in Teamfight Tactics Set 18 - Patch 18.4b with detailed stats, abilities, and the latest traits!.

Alune
5gold icon
Alune
AttunedAttunedLunarLunarSpellweaverSpellweaver
Moonfall
Moonfall
mana0 / 35
Rain moonshards split among the nearest enemies, dealing magic damage each. If the moon is full, instead crash it onto the board, dealing magic damage split among all enemies.
Ashe
5gold icon
Ashe
BlossomBlossomHunterHunter
Spirit Rift
Spirit Rift
mana0 / 80
Fire an arrow through the most enemies in a line that deals physical damage, reduced by per enemy hit (minimum ). If no enemies are hit refund of mana spent. The arrow leaves a trail for seconds that deals + max Health physical damage per second to enemies within and % Slows them. Slow: Reduce Attack Speed
Draven
5gold icon
Draven
Bounty SeekerBounty Seeker
Whirling Death
Whirling Death
mana0 / 110
Passive: Attacks target random enemies in range and apply a bleed that deals physical damage over seconds. Every attack has a chance to deal bonus physical damage and apply bleeds instead. Active: Throw two giant axes towards the enemy with the most bleeds. Deal physical damage to enemies hit and consume their bleed, instantly dealing the remaining damage. The axes then return, dealing physical damage to enemies hit. If no enemies are hit refund of mana spent.
Elder Dragon
5gold icon
Elder Dragon
Apex PredatorApex PredatorRiftbeastRiftbeast
Heat Without Equal
Heat Without Equal
mana20 / 60
Passive: Attacks deal damage to enemies adjacent to the target. Active: Become invulnerable and fly into the air. On return, stun all enemies for seconds, gain Omnivamp, and Ignite them for seconds. Ignited enemies take max Health physical damage per second. Replace this ability with Flame Breath and immediately cast it. Flame Breath: Spew fire at the most enemies in a line through the target, dealing physical damage, reduced by for each enemy it passes through (minimum .) Ignite those enemies for seconds. Elder Dragon Buff: Damaging an enemy below Health executes them.
Gnar
5gold icon
Gnar
ElderwoodElderwoodSprykinSprykinBrawlerBrawler
Rage Gene
Rage Gene
mana0 / 70
Passive: Gain Rage per second and Rage per attack. Active: Transform into Mega Gnar and leap into the largest group of enemies within hexes. Then, deal physical damage to enemies within hexes, reduce their Armor and Magic Resist by , and Stun them for second. Mega Gnar gains Health, and replaces his Ability with Grab n' Throw. Grab n' Throw: Throw the target at the farthest enemy, dealing physical damage to them and physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.
Ivern
5gold icon
Ivern
GreenfatherGreenfather
Triggerseed
Triggerseed
mana50 / 80
Passive: Shields from this Ability can critically strike with Precision. Active: Grant allies Shield and Damage Amp for seconds. Then deal magic damage to enemies adjacent to them. After casting times, also grant stacking Attack Speed to targets.
Kennen
5gold icon
Kennen
InfernoInfernoExecutionerExecutioner
Firestorm
Firestorm
mana0 / 40
Charge up, gaining Ability Power per Burning enemy. Then, gain Shield for seconds and rush through a nearby group of enemies, dealing magic damage to each. After rushing, unleash a Hex firestorm that deals a total of magic damage split among all enemies hit over seconds.
Lux
5gold icon
Lux
AvatarAvatar
Final Spark
Final Spark
mana20 / 70
Passive: On cast, all allies that share a trait with Lux gain mana. Active: Fire a laser towards the largest group of enemies that deals magic damage, reduced by for each enemy hit.
Maokai
5gold icon
Maokai
Old GrowthOld GrowthJuggernautJuggernaut
Sow the Seeds
Sow the Seeds
mana30 / 100
Passive: After every damage blocked, a sapling jumps towards a nearby enemy and deals magic damage. On death, saplings jump out. Active: Deal magic damage to target and restore + missing Health.
Taric
5gold icon
Taric
Emerald AspectEmerald AspectVanguardVanguard
Emerald Radiance
Emerald Radiance
mana0 / 65
Passive: The first time Taric or his paired ally drops below Health, unleash emerald energy from both of them, granting Shield to allies within Hexes for seconds. Active: Restore Health. Taric and his paired ally deal bonus magic damage on their next attacks.