C
Mighty Mech Mentors

Mighty Mech Mentors

Playstyle: Fast 9
Mentor icon4
Stance Master icon1
Rosemother icon1
Mighty Mech icon3
Edgelord icon2
Strategist icon2
Executioner icon2

Best Augments

Slammin'
Raining Gold
Cluttered Mind
Eye For An Eye
Shopping Spree
Buried Treasures III
Second Wind I
Last Second Save

Augment Priority

ECONECON
ITEMSITEMS
COMBATCOMBAT
Tips

Always aim for 4 Mentor to unlock new abilities. Can also chase for itemized Yasuo 3* if you are stuck rolling on 8 for most of the game. Drop to 3 Mech for end game for 5 costs for max cap.

Final Team

Kobuko
Kobuko
Yasuo
Yasuo
Udyr
Thief's Gloves
Udyr
Jarvan IV
Warmog's Armor
Protector's Vow
Adaptive Helm
Jarvan IV
Ryze
Archangel's Staff
Void Staff
Striker's Flail
Ryze
Yone
Edge of Night
Sterak's Gage
Quicksilver
Yone
Lee Sin
Lee Sin
Zyra
Spear of Shojin
Zyra
Senna
Senna

Early Game

Lucian
Void Staff
Lucian
Aatrox
Aatrox
Kobuko
Kobuko
Gangplank
Gangplank

Item Priority

Void Staff
Spear of Shojin
Sparring Gloves
Giant's Belt

POWERUP

Yone
Yone
Final Boss
Unflinching
Thrillseeker
Tiny Terror
Ryze
Ryze
Ice Bender
Killer Instinct
Annihilation
Shadow Clone

Artifact Priority

Yone
Sniper's Focus
Fishbones
Rapid Firecannon
Yone

Example Positioning

The Mighty Mech
The Mighty Mech
Jarvan IV
Warmog's Armor
Protector's Vow
Adaptive Helm
Jarvan IV
Yone
Edge of Night
Sterak's Gage
Quicksilver
Yone
Udyr
Thief's Gloves
Udyr
Lee Sin
Lee Sin
Yasuo
Yasuo
Kobuko
Kobuko
Ryze
Archangel's Staff
Void Staff
Striker's Flail
Ryze
Grasping Root
Grasping Root
Senna
Senna
Zyra
Spear of Shojin
Zyra

Flex

Zyra
Zyra
Lee Sin
Lee Sin

Stage-by-Stage Tips

Stage 2

Play around winstreak Mech opener. Itemize and Power Up Lucian 2 > Aatrox 2. Can also play around Gangplank if you have Fighter items.

Stage 3

Maintain your winstreak and add a Mentor on 6. Keep slamming items aggressively and save econ for your level 8.

Stage 4

Level to 8 and roll for Jarvan and 4 Mentor. The 8th slot is flexible: Akali, Volibear. Once stable, push to 9 and look for Yone.